Hello, I have a question about, what’s the better way to code aim for the third-person game, that’d look like this Star Wars Battlefront 1 gameplay Tatooine Dune Sea - Galactic Civil War mission 1 - YouTube. The easiest way to hardcode viewport at some resolution in hud, but I don’t think it’s a good choice. So another idea is to get character mesh(or even capsule) in viewport coords and make then + some float. Maybe there’re some better ideas?
Because now it looks like this:
Thx for answering.