recently epic has bought too many gamedev companies and made products free. However, pardon me if I seem greedy but I want epic games to buy the following and of course, make softwares free later
take this seriously but not too seriously, please.
terrain builder- one thing unreal lacks. please buy world machine or terra sculptor or others, so making terrain from real world is easy. this will actually increase your profit because many industries are still using unigine because of huge terrains.
city builder- buy out kitbash3d, modular cities in unreal will be easier.
double precision- buy out some middlewares to compete with unigineâs huge maps.
3d- blender, itâs open source so you canât really buy it, but you can buy out blender institute.
autodesk is a billion dollar company, not feasible to buy.
sculpting- zbrush and others
character and animation- character creator 3, or just make a new character creator, right now there are not many tools for epic to create huge rigged-dragons.
mixamo has been bought by adobe, find some new rigging software to buy. i think there are several topology and rigging out there. so finally we can get game of thrones fan game with dragons.
bump maps- awesomebump is open source already, however epic can appoint separate teams for bumping, which will directly work with ue4 optimally.
uv unwrapper tools, procedural generation tools, visual and particle effects, 3d models from photos/panorama etc.
photoscans and stuff- i had an idea for epic to buy quixel and substance, but quixel has been bought and adobe bought substance.
buy some new tech that can shrink material data in games to save storage.
photo editing- gimp/kritainkscape, they are already open source though.
video editors- i know unreal is developing their own cg videos with sequencer, but they can buy simple editors like vegas etc.
marketplace- sketchfab and others.
server meshing tech- spatialos
middlewares- buy out things that are used to make the engines, like buildtools that export unreal source to binary and stuff.
c++ workflow- buy visual studio x and other plugins. i am surprised epic games have not bought enough middlewares yet. i honestly thought you gonna buy middlewares first.
buy incredibuild.
languages- buy out python foundation they develop python, although itâs not needed. itâs already free.
os- buy out linux foundation, or develop some new linux distro
3d api- buy out the foundation behind vulkan. tim sweeney already hates windows, claiming windows 10 will be a monopoly with uwp format.
sli- buy out some tech middlewares to work on sli. even though most aaa gamedevs hates sli, vr market gonna grow. and unreal âtechnicallyâ support nvidia vr sli.
competitor unigine and cryengine supports sli.
vectors and ray tracing- but out foundations which certify avx and other vector methods, so making more destruction is chaos will be easy in future.
version control- to improve other gamedevâs workflow buy perforce or other svn, buy gitlab or other gits. or invent some protocol to combine svn and git for gamedev.
vr - buy htc for vive, or new vr startups. this can push archviz to mainstream, even more than now.
devices- if you want to really fight apple, buy some device making company, say, produce a 200$ phablet, which connects to iphoneâs bluetooth to communicate fortnite data over the internet.
gdpr middleware- epic online doesnât store purchase information, so gamedevs have to store those info, but epic can come out with a separate storage service which stores sensitive customer information and also be gdpr compliant.
lobbying- lobby or bribe politicians to say apple and other stores have monopoly and store royalty has to be reduced or something.
shopping malls- buy and have fortnite events in shopping mall or something. epic already does this, owns shopping mall in canada and usa.
isp- well, net neutrality is still a thing, if itâs not, then buy out ispâs and make other stores pay more for bandwidth.
donât hate me guys i love net neutrality btw.
appleâs middlewares- well, apple and epic are rivals, so buy out middlewares apple use to hinder their software experience, but is that even legal?
patent- get a patent on social score games, like china has seasme score based games. then neverever use the patent so we donât live in black mirror.
activision and other companies have gamedev patents like, âplayers will be encouraged to purchase weapons to fight superior opponents in the next match, and others will watch what you are buying in the lobby.â innovate similar patents, then neverever use them.
social media and streaming- buy out twitter and periscope maybe. all the tech giants have their video streaming, youtube, twitch, mixer, but you donât have anything.
buy out vimeo or other video hosting sites. youtube is censoring game streamer, specially tactical shooters streamer.
voice chat- buy out discord or something,
apparently ps5 will store everybodyâs voice chat, so buy some voice chat softwares to counter that. if the software runs from phone, people can talk on phone to their friends while gaming.
vpn- i donât know, buy out something. although what for? maybe if china bans certain games in epic store.
maybe buy out hamachi; tunngle and others are dead though.
payment gateways- umm, this is not feasible, but buy out something so people pay easily in games.
game- buy out start citizen, so the saga finally be over, for godsake. or maybe donât complete the game, continue to get fan money selling jpg haha.