How to get rid of vanishing power pole wires? I can’t make it too thick, because it will look unrealistic. This case is even worse when I’m moving. It is almost unseen even if I walk really close to power poles. Is it possible to change fading distance for those wires?
Thin meshes and fast moving objects tend to show issues with Temporal AA. This would be a prime example.
You can improve the results by switching to FXAA or in the Post Process Volume you can adjust the Screen Percentage to get better results, but this will come with a performance cost.
You can also try adjusting the values for the console variables r.TemporalAASamples and r.TemporalAASharpness to see if you get better results.
I’m not familiar with any for FXAA and do not see anything in the Console Variables list that would indicate this can be adjusted aside from using the Screen Percentage to get better results there as well.