TheWarTank - Easy Head Rotation System

đź“‘ Documentation

Easy Head Rotation System enables skeletal meshes to dynamically look at targets—such as locations or actors—with smooth head or neck rotation, suitable for most characters with head or neck bones.

It is highly exposed to Blueprints, offering extensive configuration options for easy tweaking of look-at behavior. Customize further with Blueprint or C++ subclasses for tailored functionality.

Well-documented and thoroughly commented, the plugin is easy to integrate—simply add it to your project’s Plugins folder and adapt it to suit your needs.