These are the tools I miss from modeling tools

Thanks for pointing this out. I am assuming the mesh you are trying to cut has a rotation and non uniform scale value on it. It looks like the combination of those is causing the polycut problem. We are looking into it. You can use the transform->bakeRS to bake the scale values to 1,1,1 the polycut should be back to the center and not sheared when the scale value is uniform.
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-R