Hi, I configured my Unreal to use git for version control. As soon as I click on “Submit content”, I receive a while bunch of errors stating that “There were some problems with some ActorActionUtility Blueprints”. And these errors come at each interaction with the editor:
That specific blueprint is unique to that project, it was more of an example. Do you have any editor utility blueprints (which should be what causes this error)? Does your error log not show any blueprints when you click show message log?