I am trying to get some new assets into UE4 but I am getting an error about no geometry information in mesh when I attempt to import. The file is a .3DS that I have converted using the Autodesk FBX converter. However, it is giving a parameter error so I am first importing it into Blender and exporting it as .3DS then converting with the FBX converter. I know that Blender can export as FBX but I am getting an error for the SDK version when I try that route.
The file I am attempting to get into the engine is Sci-Fi 3D: The Ultimate 3D Sci-Fi Resource by George Mezori
Any help would be much appreciated!