There is a problem with the .sig file of the Pak. AsyncdownLoadFile pendingKill.

Hello everyone, I have a question about Pak.
I wrote a logic to dynamically download Pak assets and mount them. This logic works fine on Android, but on PC it prompts for .sig files. I tried downloading pak and sig files to the same directory at the same time, then moving them to the saved/Paks directory and mounting the Pak. This logic is executed in a component I created under character. After executing this logic, I got the correct result and could use the mounted assets. However, when I switched levels, a window popped up and the log reminded me that the asyncdownloadfile of the Character component was The error message is related to .sig files.

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已解决,因为PC的pak挂载逻辑和android不一样,PC如果挂载了就不能动态修改操作,我这里写的是更新sig,会下载覆盖,就导致了这个错误

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