Vector Sub_Machinegun
it's low-poly vector sub machinegun with slight details, tried to keep it near fabricated as much as I can and balanced dirt effects on it.
Sizes are similar to real world.
Project Files:
Blender project file
Fbx files
Texture files
Substance Painter textures exported for Unreal Engine and Unity Engine (Standard Metallic) and Blender as well.
Technical Information
It is "Animation Friendly" (doesn't include any animation)
Rail for attachment is Nato Standard Sizes so I thought it can be compatible with any other attachments you wish to use.
Single UV Map for each Part of weapons I mentioned below;
It has 6 matirals in total, each part has unique material.
Base Upper: 4k Texture, Base Bottom: 4k Texture, Sight&Rail: 4k Texture, Stock: 4k Texture, Magazine: 2k Texture, Suppressor:2k Texture
Bullet size is also similar to real world.
I have followed the real sizes while modelling and kept it calibrated and also checked it in UE5 Skeleton and it looks scaled nicely.
Hope you guys love it.
Do not hesitate to contact me for any question.