๐ฎ DEV TITAN โ Cloud Backend Plugin for Unreal Engine 5
Trailler https://youtu.be/zaBWd-dEcv8
Launch your game with a production-ready backend in minutes.
DevRealm is a plug-and-play Unreal Engine 5 backend solution with authentication, leaderboards, cloud saves, inventory, quests, and more โ fully integrated with Blueprints and C++, no servers or DevOps required, optimised for indie games to enterprise level, just focus on your game.
๐ก Overview: Stop building backend. Start building your game.
Every game needs a backend โ but building one slows you down a lot, taking time for experiences, that is why we build this.
Servers
APIs
Databases
Authentication
Scaling
Thatโs months of work before your game even becomes playable.
๐ DevRealm removes all of that.
Install the plugin, paste your API key, and instantly unlock a complete cloud backend powered by a global edge network.
โก Key Benefits
โก No servers to manage
โก No backend code required
โก Works instantly with Blueprints & C++
โก From prototype to production in minutes
๐งฉ Features
๐ Player Authentication
Anonymous login for instant onboarding
Email/password accounts with display names
Secure session handling (auto-managed)
Password reset support
Webhooks
๐ Leaderboards
Multiple leaderboards per game
Submit scores with metadata
Global rankings + โaround playerโ queries
Automatic resets (daily / weekly / monthly)
โ๏ธ Cloud Saves
Save any game state as JSON
Slot-based save system
Full version tracking
Load, save, delete โ all built-in
โ๏ธ Remote Config
Change game values without updates
Cached locally for performance
Type-safe Blueprint access
Perfect for balancing & live tuning
๐ฐ Inventory & Virtual Currency
Multiple currencies (gold, gems, etc.)
Server-side validation (anti-cheat ready)
Item system with metadata & equipment
Full audit logs for transactions
๐ Quest System
Multi-objective quests
Server-side validation
Daily & weekly repeatable quests
JSON-based rewards
๐งช A/B Testing
Run experiments live in your game
Automatic player assignment
Persistent variants per player
Seamless config overrides
๐ Server Utilities
Real-time latency ping
Server time (UTC + Unix)
Ideal for events, cooldowns, anti-cheat
๐ฏ Blueprint-First Design
All features are exposed as simple Quick Nodes:
Quick Anonymous Login
Quick Submit Score
Quick Save / Load
Quick Fetch Config
Quick Grant Currency
Quick Start Quest
Quick Ping
๐ No complex setup. No subsystems required.
โ๏ธ Setup โ 2 Minutes
Add the plugin to your project
Enable it in Unreal Editor
Paste your API URL + Game Key
Start calling nodes
โ Your backend is live.
๐ง Technical Details
Engine: UE 5.4+
Language: C++17
Platforms: Win64, Mac, Linux, Android, iOS
Networking: HTTPS (FHttpModule)
Dependencies: Built-in Unreal modules only
Blueprint Support: Full async nodes
Subsystem: GameInstance-based
Backend: Supabase global edge network
๐ธ Pricing
Plugin: Free
Backend: Subscription-based
Free โ 1 project ยท 500 players
Indie โ 5 projects ยท 3,000 players
Studio โ 20 projects ยท 25,000 players
Pro โ Unlimited
๐ Links & Support
๐ Docs: https://dev.thedevrealm.com/docs
๐ฌDiscord: https://discord.com/invite/BRmqneTf5d
๐ง Final ThoughtBuild less backend. Ship more gameplay.
DevRealm turns months of backend work into minutes โ so you can focus on what actually matters: making great games.