The whole FirstPersonMap is pure white


When I create a new first-person shooter game and enter FirstPersonMap, the entire scene is white. It is normal in no light mode. But this shouldn’t be a problem with lighting. When I try to reduce the lighting, and nothing appears, the entire map turns gray together.
The initial map for the third person is normal, and the previous FirstPersonShooter map can also be opened normally.

Delete all the lighting and remake through Env Light Mixer

Click on the PostProcessVolume in your scene outliner. In the details tab under Exposure, make sure Max Brightness is not set to zero. If it is, try setting it to 1.

5 Likes

It works ! All the best guy!

If the entire FirstPersonMap appears as pure white, it could indicate several issues in the rendering or display settings. Common causes include missing textures, improper lighting settings, or a glitch in the rendering engine. Check the texture mapping and lighting configurations in your 3D modeling software. Ensure that textures are properly applied and that lighting sources are correctly positioned and adjusted. If the issue persists, consider updating your software, graphics drivers, or consulting online forums or support resources for troubleshooting assistance.