The wall models do not match

I am creating one project where walls and stuff are needed, but the fact is that the walls do not match and there is a very noticeable protrusion. I made these models myself in the blender program, the jamb is not visible in the program itself, but it is visible in the unreal engine, I do not know how to fix it

Hey @Bikontop!

Well, if you made them yourself in Blender… You can go back into blender and edit them, then re-import them and it should replace every instance of that wall with the new one! Also, if it’s not visible in game maybe it’s not worth worrying over? That said, the overlap there would be an issue!

Hope that helps! :slight_smile:

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