The Use of Google PAD Plugin

Hi, Thanks for your answer, but can u tell me what do u have in the OBB file, as I don’t see any difference when I did everything like u do. I don’t have any error, but when I open the OBB file pak files are from folder: Saved\StagedBuilds\Android_ETC2"ProjectName"\Content\Paks, where by default are assets for Install-Time mode?
I don’t think Unreal even reaches that gradle file and do anything at all!