The use of audio as a game mechanic

I’m studying video game audio for my dissertation at university, particularly how it can be used as a game mechanic and I would be grateful for some help. I’m using a questionnaire to gather feedback about players gameplay experiences, attitudes towards certain aspects of game audio and the hardware they use for listening to their games. This information will then help to inform the design and development of an audio game. It should only take about 5 minutes to complete but responses would be really helpful, further info can be found at the start of the questionnaire. Thank you in advance to anyone that takes the time to complete it!

Link to the questionnaire: Microsoft Forms

interesting topic, I must say. best of luck mate!