[=“jwatte, post:989, topic:22096”]
Just like there’s an “Epic Skeleton,” it would be great if there was an “Epic outdoor lighting setup” that content could be tuned/measured/screen-shotted with, …] show screen shots of the items under a known lighting setup against a known backdrop!
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They seem to even have gone back one step on that.
There used to be a required “Overview” map which had explicit lighting setup instructions and was required to be featured in product page screenshots:
[=Deprecated Marketplace Guidelines]
Overview Map
All Assets packs must contain an overview map that lays out the content included in the package.
Overview Map
An overview map is a screenshot of all the contents of a submission on a grid in UE4, spaced out to show how many individual pieces there are, and their relative scale. is an extremely useful visual aid for assets that are modular, because it makes it easier to understand how many pieces there are and how they can fit together.
People make purchasing decisions based on . Providing an Overview Map is a requirement. These are the settings for creating a proper Overview Map:
⦁ Atmospheric Fog removed
⦁ Light Source set to 5.0 intensity
⦁ Skylight added
⦁ Reflection capture added
⦁ Cloud Opacity set to 0
⦁ Assets are evenly spaced out no z-fighting with the ground
⦁ BSP bases use the default grid, with MI_Template_BaseGray_03_Metal on the sides
⦁ BSP Bases have lightmap resolution set to 8
⦁ Press “Play” to make sure lighting has been built
⦁ All materials have textures
⦁ No default textures are shown on any assets
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was the case in old submission guidelines[^], however, as far as I can tell, there is no mention of it anywhere in the correct guidelines[^] for some reason.