The Unpersons - A Survival Horror Roguelike

Actually, I’m fond to Poe’s works, and The Masque of the Red Death is one major influence in the game. I’ll read them again since you posted the links.

Regarding the camera, the game uses a true first person camera. Meaning, you’ll see your body, the option of changing the camera to a third person view is a being considerated.

Edit: Just finished this to test the space distribution of the objects, gotta model more props to enhance this room, but here you go: