the unload level blueprint nodes don't seem to be working.

Summary

unload level by object and name not working?

What type of bug are you experiencing?

Other

Steps to Reproduce

I’m using a box collider with event begin and end overlap, the load level is working but unload isn’t

Expected Result

just trying to unload my level test.

Observed Result

my trigger box is visible but the level remains in the viewport I’ve tried with three test levels none of them unload.

Platform

ue5.6

Operating System

win11

Additional Notes

Sometimes some blueprint nodes just don’t seem to function, idk why. I was having trouble getting interfaces to work as well a week ago.

Can you show the code?