Summary
unload level by object and name not working?
What type of bug are you experiencing?
Other
Steps to Reproduce
I’m using a box collider with event begin and end overlap, the load level is working but unload isn’t
Expected Result
just trying to unload my level test.
Observed Result
my trigger box is visible but the level remains in the viewport I’ve tried with three test levels none of them unload.
Platform
ue5.6
Operating System
win11
Additional Notes
Sometimes some blueprint nodes just don’t seem to function, idk why. I was having trouble getting interfaces to work as well a week ago.