On this link you will find the svgs, tgas (required to use textures with the substances within UE4) and several pngs that were used in the videos. i forgot to put them on the package (i know!) they will be included in the next release:
Well this is my first submission, so I likely ended up making things not as clear. The project relies on Substance .SBAR files for all the customization, and unless I misunderstood, the Unreal Project submission can’t have the Substance Plugin active, so when you import the package you won’t see the .SBAR files until you activate the Substance Plugin. Also, the meshes will have materials other than the substance instances assigned, and you will need to reassign the Substance instances to properly configure. I will prepare a video in a couple of hours going through the process. Apologies for this! By the next update I should have things properly sorted out.
First of all, the product: the Universal Katana. With universal katana what I want is for you to be able to create with ease katanas to use in your project. This without having to do much texturing. You can change colors, materials, include art design and more. Use if for fast prototyping or make use of the Substance Plugin inside your game to allow the player to customize their katanas! Let two YouTube videos explain:
This shows the process of customizing the katana before hand: (makes use of Substance Player 6, intended for katana creation outside unreal)
This one shows the universal katana using fixed materials in UE4:
This one explains how to configure the use of the substance plugin and assign the substance instance material to a katana:
Please feel free to ask any questions while I get the YouTube video up. I have a blog in case you want to follow progress, as this package should get upgraded with more stuff!
FYI, the folder structure you get has an additional folder that may either not appear until you enable the Substance Plugin:
|- Universal Katana
Please either browse to this folder or enable the Substance Plugin.
Do not hesitate on letting me know if you run into any issues, besides any other comments you deem important. Will get back to you soon with updates!