Let’s use this thread to discuss anything you want to know/share about rendering, dynamic GI and all that stuff.
Here are some threads for reference:
Global Illumination alternatives
Realtime Dynamic GI + Reflections + AO + Emissive plugin - AHR
What’s the story behind Light Propagation Volumes in UE4?
Improving Light Propagation (Elemantal Demo reamke with LPV)