The UE5 Project in Visual Studio does not add all source directories in its include Include Directory

From the editor, do:

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and then when you reload the project in VS, it’ll probably take a while to fill in all of it’s data.

Rider is a possible option, but still needs the project files setup. My personal experience with Rider is that it’s great for exploring code, terrible for writing it, and even worse for debugging it.

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