Even after closing the launcher.
I can stop the process manually with Task Manager, but will doing that negatively impact the last project I was working on?
I have more than enough RAM to cover it and it isn’t using the CPU.
But it is bugging me and Im worried if it stacks, or messes with the next time I load up the Editor…
If the editor has been shut down, then stopping a remaining process in Task Manager is not likely to cause any problems. This sounds like there might be a bug in the system, so we’d be interested in following up on this. If you could, please make a bug report for it over on the UE4 AnswerHub.
Please follow the link in my signature below for the best format to use when reporting a bug.