I’m not entirely sure if this is intended, it feels like something that isn’t.
I am unable to make localized messages that take parameters into a transacts function, this means that you cannot use them in areas that disallow the no_rollback specifier (if statements etc).
Example:
Is this because messages taking parameters aren’t really functions and transacts is a function specifier?
This needs to be changed, in the current state this makes it impossible to dynamically change interaction text in the interactable_component in Scene Graph, only hardcoded messages work, this makes the interactable_component useless in a lot of cases. Epic please fix!