The ticks in my timer are off

I set a 1 minute timer and it works right yeah it counts down. But the problem is, it’s not 1 minute exactly. It just shows that it is. I have no idea why it does this, but it seems that rather than 1 minute it is 1:02 but hard to notice. Please help.

There are two type of nodes in BP. GetRealTimeSeconds, and GetGameTimeSeconds.
In C++ there are two methods:
GetWorld()->GetTimeSeconds() and GetWorld()->GetRealTimeSeconds()

Those are different, and you should google out a bit how those function. This might help you a bit.

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