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The textures that I import from blender do not look good in Unreal

Hi all.

I have a problem, when I import an object created in bleder, to the unreal with its texture, it is not displayed correctly. It only shows the predominant color of the texture (smooth color of a tone) and the true drawing of the texture does not come out.

what am I doing wrong?
Thank you

I’m not sure if I understood the question. Can you post some screenshots?

@yoSoylopeor Did you UV Unwrap your model in Blender?