The Squared Circle is a re-imaging of the old Nintendo 64 game No Mercy. It’s been 15 years since a proper follow up to No Mercy was attempted and I got tired of waiting and decided to do it ourselves. Still the games industry has gone through massive overhauls from 2000 when No Mercy was released and so this project is an attempt to not only recreate No Mercy in Unreal Engine 4 but to update it with all the design mechanics brought forth by games like League of Legends and DOTA 2. No this doesn’t mean we’re making a MOBA. What it means is that players expect to compete in a modern competition based video game and it’s our intent to implement things like permanent account based win-loss records, online match viewing for strangers and friends, complete stat-tracking, an always updating roster, special events, real-money tournaments, and much, much more. Please stay tuned!