Hi Unreal Community, here is my new artwork: The Solstice Resort
This environment is a large-scale 3D scene built in Unreal Engine 5.5, combining Lumen, Nanite, raytracing, Megalights, a custom solution for HDRI Skyes (similar to twinmotion), and 4D humans to create a lush, resort-inspired environment. This project plays with atmosphere, lighting, and spatial flow to explore real-time storytelling through design. Hope you like it.
So nice to see more of your work - they’re always so polished and beautiful. I have to say, the crab sunset image felt like a movie intro or something. So charming