I’m sure it’s temporary but for now I fixed it copying the LeapMotion plugin folder from one computer to another :D.
However, whenever I try to open a LeapMotion asset I have
The preview mesh hierarchy doesn’t match with Skeleton anymore. Would you like to regenerate skeleton?
If I click on Yes, the previous message starts to spam. So for now I just hit “No” but the preview is obviously broken.
I’m having the same problem when trying to figure out how to get the world location of my leap hands - I was messing around trying to use the get socket location function in blueprints
Just have solved the problem, but dont know why.
Open the echo_lo_L and echo_lo_R at LeapMotionContent/Character/Echo, popup the message: The preview mesh hierarchy doesn’t match with Skeleton anymore. Would you like to regenerate skeleton?
Click Yes, and save the two, then open hands_lo_Skeleton, same message popup, click yes and save, if one file can’t save, use File->Save All or ctrl+s. Then, never touch these assets again, it will works fine.