Is that occluder done via LineTraces and creating a static mesh plane to put a translucent black material? i ask because we had to do kinda the contrary to fake a 2d light shaft and that was the solution we came across…
Great work man!
Is that occluder done via LineTraces and creating a static mesh plane to put a translucent black material? i ask because we had to do kinda the contrary to fake a 2d light shaft and that was the solution we came across…
Great work man!