The Siege and The Sandfox - A Stealthvania set in an ancient desert kingdom

We’re hoping to give a more in depth look at our camera sometime soon. In the mean time I can tell you that it isn’t actually pixel perfect, but the smoothness may be down to game resolution vs the actual resolution it’s displayed at. In other words it looks and feels smooth because for each actual pixel of ‘real movement’ we can smooth the camera over several sub pixels. It’s sort of hard to explain without a bunch of images, which is why I’d like to tackle it properly in the future!