The score is not reflected when using manual save/load with triggers or buttons.

I have confirmed that items and materials can be saved and loaded manually instead of using auto-save.

However, in a session, the “score” does not seem to be saved and loaded properly.

Will this function correctly after the map is published?

Please let me know! Thank you!

If Im not mistaken “Score” is wiped/moved to career scoreboard, on round end maybe thats what’s happening?

Does this require any setting changes?

I am currently developing a multiplayer game with four teams, each consisting of one player.
At the start of the game, players have no team, but they are assigned to a team during gameplay and accumulate scores.

I attempted to manually save these scores, leave the map, and reload them upon rejoining. However, the previous scores were not reflected when manually loading the data. This issue occurred during session-based gameplay.

Since scores are stored per player, even if a player is assigned to a different team upon rejoining, I expected that loading the saved data would restore their previous score.

Could you please confirm this? Thank you!

My first question would be is your game round based? as in does it have more than 1 round? Secondly did you try playing with these settings? Like eg setting score to only save if higher

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I am envisioning a tycoon-style multiplayer game where players can join at any time.
Therefore, the number of rounds is set to the maximum of “100.”

The “Save Scoreboard Stat Data” setting for the checkpoint device is set to “Career.”
Additionally, the “Save Score” option is turned on.

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Try setting it to 1 round instead and also save scoreboard stats behavior try setting save scoreboard stas behavior to round, and save score to only if higher and then see if the score saves correctly

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After setting it up that way, I confirmed that the score is saved even in the UEFN session state, and the score is loaded and continues upon rejoining!

Thank you!

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Thanks, glad you got it sorted, I still would recommend saving stuff via verse because you have more control but thats up to you.

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