Hey people,
This is the first time posting on the forums!
I am David, currently studying Game Art at De Montfort University in Leicester, UK.
A few days ago, I made a this Real Time Environment Art project called ‘The Sanctuary’ - where a race of aliens took over and destroyed human culture and society retaining some infrastructure, but also making their own. A human militia group took over this alley and recaptured it from the aliens and are using it as a bastion and final stand if they are to ever come back.
I created this project using 3ds max, Zbrush, Substance Painter, Substance Designer, Quixel Megascans and presented it in Unreal Engine 5.
I am always open to feedback and critique - if you want to tell me what you like about the project, what you would change or done differently if you were me, I would love to hear your thoughts on this project.
Furthermore, it gave me an opportunity to experiment with new features I have never touched before, such as creating custom LUTs for my scene, as well as try making shaders.
Thanks for taking the time to read this - here is a link to the post on my Artstation.
https://www.artstation.com/artwork/xDOLyO