The question related to softobjectreference in Level instances.

I read this new feature in 5.4
I tested with SoftObjectReference in LI, it’s work as expected when LI is loaded. But return nullptr if LI is not loaded.
Can anyone explain what does this new feature really mean? better with a example.
Thanks,
Here is the new feature’s link
https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/1238-level-instances-soft-object-references

any update?