I saw one forum post and downloaded SDK but I still get this message? Any idea how to fix this? Thank you in advance, Norman
Running C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe A_1 Development Win64 -project=“C:/Users/trail/OneDrive/Documents/Unreal Projects/A_1/A_1.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for A_1Editor
Running UnrealHeaderTool “C:\Users rail\OneDrive\Documents\Unreal Projects\A_1\A_1.uproject” “C:\Users rail\OneDrive\Documents\Unreal Projects\A_1\Intermediate\Build\Win64\A_1Editor\Development\A_1Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for A_1Editor in 3.8115203 seconds
@progress pop
Performing 7 actions (4 in parallel)
[2/7] Resource PCLaunch.rc
[3/7] Resource ModuleVersionResource.rc.inl
PCH.A_1.h.cpp
A_1.generated.cpp
A_1GameMode.cpp
A_1.cpp
C:\Users rail\OneDrive\Documents\Unreal Projects\A_1\Source\A_1\A_1GameMode.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled headerC:\Users rail\OneDrive\Documents\Unreal Projects\A_1\Intermediate\Build\Win64\UE4Editor\Inc\A_1\A_1.generated.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled header
C:\Users rail\OneDrive\Documents\Unreal Projects\A_1\Source\A_1\A_1.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled header
ERROR: UBT ERROR: Failed to produce item: C:\Users rail\OneDrive\Documents\Unreal Projects\A_1\Binaries\Win64\UE4Editor-A_1.dll
Total build time: 58.52 seconds