The problem is that the UI widget button in the static mesh cannot be clicked.

There is an icon made of a button inside the building and I want to click on it. But it doesn’t click. The other buttons click, but this one doesn’t. I checked the collision in the static object building and changed the transparency, but it doesn’t click. Is there anything I couldn’t check?




Are these widgets components? Screen or world space? Impossible to tell from the pic.

Is there anything I couldn’t check?

  • if you’re using world space widget components, enable hardware input
  • ensure there is something Visible inside the widget you’re clicking and nothing else blocks it
  • use the Widget Reflector tool to figure out what you’re actually clicking

What’s the purpose of the canvas - that’s very expensive for that many POIs and seems redundant judging by the hierarchy.