"The prerequisites for unreal engine failed to install"

Hi, I somehow managed to fix it now. Adding the -SkipBuildPatchPrereq at the end worked. I tried it before, but it didn’t work at all, but I guess I must have forgotten the close the application fully.

I am very grateful that UE5 Is working for me again. However, I still have a few questions and concerns. First, what exactly are the “Prerequisites” and are they really necessary? Without the Prerequisites, will I lose any features or performance?

Thanks.

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