The player size seems to be too small.

Im relatively new to UEFN, so i don’t really know how to fix this. When entering sessions to check what my map currntly looks like during gameplay or whatever, the player is kinda small. At first, I thought my assets were too big but after checking i saw that they are set to 1.0 in scale. In another session, i realized that even in-game buildings (meaning building with wood, bricks or metal) is the right size to the assets but my character which is still too small.

My question is, could this be a bug in the editing sessions in-game? Because I’ve never had this happen before with previous maps I built.

If not, does anyone know how I can change the player scale? I’ve tried looking for blueprints of the player maybe but could’nt find them (maybe i’m not looking where i should) or found like skeletal meshes that are read only anyways.

Would very much appreciate help, have a great day.