Hello everyone, I ran into a problem.
When I turn it on (OpenGL ES3.2) and package the project into an APK, the picture inside (Oculus quest 2) is upside down.
At the same time, when I raise my head up or down, the determination is correct.
Hello everyone, I ran into a problem.
When I turn it on (OpenGL ES3.2) and package the project into an APK, the picture inside (Oculus quest 2) is upside down.
At the same time, when I raise my head up or down, the determination is correct.