The physical body does not stop

Hello I’m developing the game “Pool”. But I ran into the problem: after the push(adding impulse to the ball), it does not stop. The speed varies between 8 and 9. Or 1-2.
Result(To the left, the impact force and the speed of the ball)

Properties of the ball


You could try increasing the linear damping;


Only when said ball is in motion, check on tick that the speed is below a certain threshold, (when you think the ball should stop) and then manually stop the ball;
Set Physics Linear Velocity : 0

Yes, but then the ball behaved naturally (stopped abruptly). If nothing helps, then you have to manually write the logic of inertia.