The perfect value for a Fire Camera Shake?

Hello Content Creators, Videogame Developers and Unreal Engine Users!

I am currently developing a FPS-Shooter. Everything is set-up and works perfectly. But there is one thing bugging me about it: It are the Camera Shakes. When firing the weapon, the camera currently doesn’t shake. I’ve tried to add some Camera Shake: It worked, but didn’t look good. Does anybody have values for a good Camera Shake to play when firing, that looks good when firing single but also full-auto shots? Also: Does anybody have values for a Grenade Caused camera shake?

Thanks in advance,

I’m very interested too !