Well then, Let’s get the ball rolling! Do you know how to apply a zipped project file on top of the original multiplayer shootout? That’s the best way I can see giving you the updated, fixed version. Small download size that way. If not, I could upload the entire project.
Go for it. I made the saying up, but I am sure I’m not the first to say it.
I don’t mind it though. As long as it doesnt wreck my project so I lose work. (which it is doing!) I kind of enjoy blueprints, I like to see how far I can go with them, and it’s pretty far, which makes me happy. I love coding too, don’t get me wrong, but it’s nice to get out of the IDE for a while and still get things done.
Honestly though, along with all the content on the unreal engine wiki, there should be a “THINGS YOU SHOULD KNOW BEFORE GOING STRONG WITH UNREAL ENGINE” page. little tidbits like, ignore construction scripts on gamemodes, check memory of your pc and keep an eye on the output log and get on git no matter what if you care about your project at all. That would have helped me immensely, knowing what I know now.