The Only Scripting Language for Unreal

Well a beginner course won’t get them in the commercial industry and those bland low quality graphics in your half done games won’t get them ANYWHERE at all in the industry period… We are not using those kind of low quality graphics anymore and we got better more powerful machines now that can produce much nicer graphics. . Now you say you just want to give them instead just a basic breadwinner beginner course with
only half finished games that have got terrible graphics, bland colors, and that Space Goblins has one of the worst mismatches I’ve ever seen
for Unreal Engine, its only got just a few colors and its all messed up, you couldn’t even get your logo for the game right because that too is all messed up. And the ice caves were stamped all on top and you didn’t even bother hiding any of the cutout edges and seams so the ice looks all ugly and cheap like it came straight from out of the kitty litter, and what appears to be the smudge tool used for the background, you say that
all this cut 'n’paste crude you call art don’t matter because Skookum to you is GOD and so GOD (Skookum programming) is far more important to you than having good decent graphics and presentation for your course. Just what planet are you guys on? You guys have a problem if you don’t think that presentation and nice graphics in your projects matter.

How can you make the course look presentable if your graphics do not represent the machines we are using today? Then what timewarp are two you stuck in? You don’t know how to do your weapon lighting effects properly, your glow effects are also the wrong color, this horrible yellowish green, the glow effect is also turned up far too much that its overriding everything else in the scene which by the way is almost
all colorless and dark so it brings it out the bloom effect even worse…

Your lighting is also all out of balance as well. You are both producing stuff that looks like it came from a couple of inexperienced amateurs. How can you two say you have years of programming and in art experience and then produce super low quality junk like you did with
Space Goblins and make it look like the graphics came from out of a ZX Spectrum. Your course is bleak to look at, because you had
ruined the ice for Ice Drifter, you mesed that up, you also ruined Space Goblins. Yet you say you just don’t care.

When are you guys going to and realize that you offering nothing visually in Space Goblins or Ice Drifter but a steaming pile of …
The course material is off-putting visually because the graphics don’t even match up to all the hype that you spout. I can’t
see people being interested in going on a course that provides awful looking dull bland graphics.
As for the tick. We don’t always have to use tick, we can also use timers and events instead.