I saw Timmy’s Nightmare New Video, the enthusiastic guy that’s voicing in the background describing the game programming course he would be good if he volunteered to audition for one of my game characters to liven things up. Hes got the right type voice for doing one of my game characters…I read all about Timmy’s Nightmare and I think the timing of their launch is off and that its too early.
Digital Scribes said on their website that they don’t support the industry standards, so it looks like they just went their own way instead. The fact is all three of their games are not even GAME READY… (ready for the marketplace.) And none of their students can make games for the marketplace
because the games are half finished, (half of the game functions are all missing from all three games
no widgets,
no menus,
no instruction screens,
no icons,
no weapons
no buttons,
no pictures.
No Game Stats,
No Score System,
No Level Up,
No Counters,
No Title Screens.
And if that’s not bad enough they also don’t have the proper commercial quality graphics and textures for their students to use, their
students are doomed to making mediocre low quality games and can’t make high quality commercial games if they only given low
quality trashy graphics to work with like in Ice Drifter with the crude cheap cut ‘n’ badly pasted in ice caves and also in Space Goblins
which is the worst offender of all three because there’s graphic problems all across the whole board. So they screwed up not only
with their own games but also with their kickstarter as well. This disaster would not have happened had they stuck to the Industry Standards.
But saying to us they will only do something about it when they get in more people in to sign up on the course (get in more funding) dosen’t dig
their games all out of the deep amount of trouble that they are in. It will take at least 2-3 months of more production time to get
those games all fixed up and ready. They should’ve had the games fully all developed first before they even start launching the
courses. They should’ve also had all the commercial quality graphics and textures all set up and ready for so when the course starts
then the students can learn how to make games with the proper commercial textures and materials for the marketplace, or if they
can’t get them, they may have to hire a graphic Artist who makes commercial quality textures…
That’s the bottom line, yet they say if we get more funding we will produce more higher quality games. They can’t do so if they have
already rejected the industry standards from their games and set themselves 2 months behind of progress because all those bad graphics
have to be all stripped out and replaced with more better ones… The standards are there to prevent people from making blunders like this
that stop them from getting their game into the marketplace. Maybe they should’ve have changed their name to instead
Timmy’s Nightmare BLUNDER. I forgot my Industry Standards because I took the rungs all out of the ladder because I didn’t
like the rules and that’s why I goofed.
If any of your students have already signed up and paid up already in advance to try to get on course before it opens then those students will be expecting how to prepare games for the commercial marketplace which is why they will be willing to pay money to learn and if you guys at Digital Scribes have got nothing at all ready for them to work with that’s fit for going into the marketplace then there will be hell to pay, not one of those screenshots of all three of your games on your site has got graphics that are good enough or decent and clean and crisp enough for going into
the commercial marketplace. I can’t see your games making it in the commercial marketplace when their graphics are so messed up like that.
Its a disaster. Digital Scribes have jumped the gun before the games were even ready for the course, the games
do NOT have the right textures and graphics. Timmys Nightmare continues to drag on.