I am new to Unreal and am trying to build a short film to learn the proper processes in the software. I have motion capture, I have exported on multiuple shots in a rig. I have made several sequences, made a master sequence. However, as soon as I import the multiple shots into the master sequence, the characters disappear. Their tracks in the individual Sequences have gone red and display the error message “The object bound to this track is missing” I bring the characters back in and rebuild the shot. Then I got to the next sho,t and it has happened again. It’s a vicious cycle that is making me a bit nuts. I’ve been struggling with this for a few days. I have found multiple complaints about this on multiple forums, but can’t find a clear solution or explanation to the problem. Any chance anyone is familiar with this? Can you explain why it is happening so that anyone else can find this discussion can have some resolution? Thank you.