The object bound to the track is missing (Camera)

Every time I setup cameras in sequencer and when I restart Unreal or undo, I lose the camera and characters.

It’s easy to update the characters again, with right click and assign. However the cameras totally lose their transform position. And I have to redo the camera’s from scratch. Very annoying.
Has anyone had an issue with this also, or found a solution?

Im using UE4 version 4.19.2

Same problem…

sounds like your objects aren’t saved in the scene you dragged it into

you could just turn them into spawnable in the sequencer, then they’ll just come along with the sequencer