Hi,
Every time I setup cameras in sequencer and when I restart Unreal or undo, I lose the camera and characters.
It’s easy to update the characters again, with right click and assign. However the cameras totally lose their transform position. And I have to redo the camera’s from scratch. Very annoying.
Has anyone had an issue with this also, or found a solution?
I am experiencing the same problem unfortunately. I will drag a Cine Camera Actor to my sequencer, so it is a Spawnable. Then I will save the sequence, go back to my master sequence, and the second I go into my shot again the I will see the “The object bound to the track is missing” for the Cine Camera Actor.