The Node “Simple Move to Location” doesn‘t work

I want the character to be able to go to the place where I hit my mouse.

Refer to Top Down template. I use “Simple Move to Location” and add the NavMeshBoundsVolume to level(also build paths).

However, when i hit anywhere in level, the character always can’t move.

This is the BP:

when I start the game; the lonely bot can’t move(TAT)

As first step to debug, could you please add a check, if you have a blocking hit at all? And if so, you can add a DrawDebugSphere to visualize the location (or simply print the vector, but I like to visualize things).

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