Hey Tim,
I did watch the livestream which was super interesting. I was curious about something that I cannot seem to get an answer about regarding the texture itself. When looking at the default texture in 4.16 there seems to be an alpha channel however exporting that texture out to take a closer look (it exports as a .HDR) kills that alpha channel. My question is: Are alpha channels at all important in the creation and use of this texture?
Thanks!
Alex