The morph target change made in the event graph of AnimBP is not recorded in the take recorder

In the event graph of AnimBP, I made the logic to blink the eyes using the morph target of the character. (Image 1)


This is a method of moving the morph by connecting the iPhone input value with a Live link. I used a LiveLink Remap file so that the other values ​​were not affected. As i play the level, the character blinks well. However, when I record through the take recorder, none of the keys come in (image 2).

Isn’t the take recorder just recording the actor’s change values? The morph target moves well, but it’s strange that the key doesn’t appear. Linking the eyes with a remap file creates a key. Can the motion made in the event graph not be recorded? I don’t understand this situation. Anyone can help? please help