The Mobile Location Services - Android Implementation plugin causes Packaging error. Help!!

The “Mobile Location Services - Android Implementation” plugin causes the packaging to fail with the error code:

LogPlayLevel: Error: UAT: Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:731: error: cannot find symbol

The solution is to disable the plugin but the problem is that my project needs the plugin.

If the plugin is disabled and the packaging was a sucess when starting the game on a phone and giving acess to the game to get my location data, it always fails at the “Start Location Services” node.

Is there a way to do it without the plugin or is there a fix for the plugin? Please Help!

Someone please

You should present more details if you really want someone to help you…
which UE version , android sdk version you are packing…

Okay!

I’m using the 25.1.8937393 NDK and the 17th JDK.


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and the 2024.2.1 version of Android Studio