The Masquerade - UE material

Hi everyone! Today my material for UE has been released on the Marketplace. “http://www.unrealengine.com/marketplace/the-masquerade
This is basically a masked material suitable for desktop and mobile projects(not all features are available on mobile) with a lot of features.
It started as a simple panel material for floor walls and then it evolved into this, there are many parameters to change to achieve very interesting effects on meshes.
There are a lot of parameters for borders, diffuse, displacement, parallax mapping, and opacity masks.
Some of the parameters:
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8ca3e0aa90f1ea17e1848df3f18a3919726704ac.jpeg
537d75c100b8b4e77bd426388ea3e72bb301d8f7.jpeg
7d6ba900a99eefa61c541843a95cf3b60a2a9261.jpeg
fe24b8efa4200d6e85cb8178592be1eca3d97a53.jpeg
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41b6c097558567e9c123bba6c0c456f22b26a462.jpeg
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These are the Spiral Bands and Crossed Bands functions included in the material:
e6e89dee535009824631816491704e3170519ee3.jpeg
And finally here you can see a little preview video
(example video coming soon):
http://youtu.be/igye0mDC8Gk

IMPORTANT NOTE!!!
If you use the “global tile from center” option, you will encounter a reentrant expression error.
To fix it just reconnect the texture coords as in the screenshot:
949364abc75149f0ef16334e45486743e0a0a520.jpeg
I´m very sorry for this it will be updated very soon!

syq

New, example video(quality should be ok now):
http://www.youtube.com/watch?v=pU_qCX1IsDQ

syq