The Living Light Orb - Better Light Than Never

Title: The Living Light Orb

Student Submission: No.

Credits to sourced content:
All models, textures, materials, etc. by me, using Blender and Photoshop.


I wanted to reproduce the atmosphere of a cover of those old sci-fi books that came out around 1970-80. Loved that feeling.

I come from 15 years on Unsomethingy else, moved to UE5 because of Nanite and Lumen: these two features are a dream coming true.

I’m on UE5 for only 1 month while learning everything from scratch.

All the map blocks are made in Blender procedurally using Geometry Nodes, as well as the orb structure.

In the end, I couldn’t make a decent video because I found a bug (or at least I think it’s a bug) in the Sequencer: the camera on rail mangled the rotation data in the keyframes after some working.
So I had to record a video from standard gameplay in Editor.

Well I see there’s plenty hugely better stuff around, so not a big loss lol.

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